alignmnt.2da

This file defines what class is allowed for listed alignments of the character.
The first row (titles of columns ) is filled by identifiers of the alignments.
The first column is filled by class/kits names.
The crossings of the certain identifiers indicate if class/kit could be used with the current alignment of character - used for character creation.

In PSTEE we have:
2DA V1.0
0
                        L_G     L_N     L_E     N_G     N_N     N_E     C_G     C_N     C_E
MAGE                    1       1       1       1       1       1       1       1       1
FIGHTER                 1       1       1       1       1       1       1       1       1
CLERIC                  1       1       1       1       1       1       1       1       1
THIEF                   0       0       0       1       1       1       1       1       1
BARD                    0       1       0       1       1       1       0       1       0
PALADIN                 1       0       0       0       0       0       0       0       0
DRUID                   0       0       0       0       1       0       0       0       0
RANGER                  1       0       0       1       0       0       1       0       0
FIGHTER_MAGE            1       1       1       1       1       1       1       1       1
FIGHTER_CLERIC          1       1       1       1       1       1       1       1       1
FIGHTER_THIEF           0       0       0       1       1       1       1       1       1
FIGHTER_MAGE_THIEF      0       0       0       1       1       1       1       1       1
MAGE_THIEF              0       0       0       1       1       1       1       1       1
CLERIC_MAGE             1       1       1       1       1       1       1       1       1
CLERIC_THIEF            0       0       0       1       1       1       1       1       1
FIGHTER_DRUID           0       0       0       0       1       0       0       0       0
FIGHTER_MAGE_CLERIC     1       1       1       1       1       1       1       1       1
CLERIC_RANGER           1       0       0       1       0       0       1       0       0