worlde.2da
Unknown.
When the variabe in the 2nd column (headed "0") is set to 1 the area listed in the 3rd column (headed "1") is set visible and reachable on the worldmap.
In IWD2 we have:
2DA V1.0
*
0 1
Targos_Docks AR1000_REVEALED AR1000
Targos AR1100_REVEALED AR1100
Targos_Palisade AR1200_REVEALED AR1200
Shaerngarn_Ford AR2000_REVEALED AR2000
Shaerngarn_Ford2 AR2102_REVEALED AR2102
Horde_Fortress AR3000_REVEALED AR3000
Western_Pass AR4000_REVEALED AR4000
Western_Pass_Icewall AR4100_REVEALED AR4100
Wandering_Hills AR5000_REVEALED AR5000
Cold_Marshes_Ent AR5001_REVEALED AR5001
Cold_Marshes_Exit AR5004_REVEALED AR5004
River_Caves_Ent AR5005_REVEALED AR5005
River_Caves_Exit AR5102_REVEALED AR5102
Black_Raven_Ent AR5200_REVEALED AR5200
Black_Raven_Exit AR5203_REVEALED AR5203
Underdark AR5300_REVEALED AR5300
Kuldahar AR6001_REVEALED AR6001
Dragons_Eye_Int AR6100_REVEALED AR6100
Dragons_Eye_Exit AR6104_REVEALED AR6104
Fields_Slaughter_Int AR6200_REVEALED AR6200
Fields_Slaughter_Exit AR6201_REVEALED AR6201
Severed_Hand AR6300_REVEALED AR6300