clssplab.2da
For use with opcode #15 and opcode #44.
In IWD:EE we have:
2DA V1.0 6 DEX STR UNUSED 6 8 MAGE 6 4 FIGHTER 6 8 CLERIC 4 6 THIEF 8 6 BARD 8 6 PALADIN 6 8 FIGHTER_MAGE 6 8 FIGHTER_CLERIC 6 8 FIGHTER_THIEF 8 8 FIGHTER_MAGE_THIEF 8 8 DRUID 4 6 RANGER 6 8 MAGE_THIEF 8 6 CLERIC_MAGE 6 6 CLERIC_THIEF 8 6 FIGHTER_DRUID 6 8 FIGHTER_MAGE_CLERIC 6 8 CLERIC_RANGER 6 8 SORCERER 6 4 MONK 4 6
Info:
- The listed values represent
Dicesize
(Dicenumber
is hardcoded to1
). - An unset Class would match
UNUSED
. -
Classes actually use the
row#
associated with their CLASS.IDS index, so for instanceANKHEG
would have to be added on row#101
(excluding the header rows). This is why the first row is labeledUNUSED
instead ofMAGE
, to account forCLASS #0
.- Also note that in this case rows
#22 – #100
would need filling in. Duplicating row#0
,UNUSED 6 8
, 79 times at the bottom before appendingANKHEG
would suffice.
- Also note that in this case rows