lore.2da

This file defines lore increase per level according to creature class.
The first column is filled by classes identifiers.
The second column is filled by modifiers per level for lore for given class.
In IWD2 we have:
2DA V1.0
1
		           BASE       RATE       
FIGHTER    		0          1          
FIGHTER_MERCENARY 	0          1          
FIGHTER_WIZARD_SLAYER 	0          1          
FIGHTER_KENSAI 		0          1          
PALADIN    		0          1          
PALADIN_CAVALIER	0          1          
PALADIN_INQUISITOR 	0          1          
PALADIN_VOTARY 		0          1          
RANGER     		0          1          
RANGER_ARCHER 		0          1          
RANGER_STALKER 		0          1          
RANGER_GIANT_KILLER 	0          1          
THIEF      		0          3          
THIEF_ASSASIN 		0          3          
THIEF_ARCANE_ROGUE 	0          3          
THIEF_SWASHBUCKLER 	0          3          
BARD       		0          10         
BARD_BLADE 		0          5          
BARD_RIDDLEMASTER 	0          10         
BARD_SKALD 		0          10         
DRUID      		0          1          
DRUID_AES_DANA 		10         1          
DRUID_SHAPESHIFTER 	0          1          
DRUID_AVENGER 		0          1          
CLERIC     		0          1          
CLERIC_BANE 		0          1          
CLERIC_TEMPUS 		0          1          
CLERIC_SELUNE 		0          1          
MAGE       		0          3          
ABJURER    		0          3          
CONJURER   		0          3          
DIVINER    		0          3          
ENCHANTER  		0          3          
ILLUSIONIST 		0          3          
INVOKER    		0          3          
NECROMANCER 		0          3          
TRANSMUTER 		0          3          
WILDMAGE   		0          3          
BARBARIAN  		0          1          
SORCERER   		0          3